ive been playing Fire Emblem
im an advance wars partisan and i have not played any of the new fire emblem games. maybe i should, i dont know
PSA FOR COOKING MAMA COOKSTAR pic.twitter.com/2IulAqq5Gp— Jimbo (@MorshuMmm) April 5, 2020
- The work of game developers creates a single use value: the game itself, which has value corresponding to the labour that went into its creation. this use value, being information, is "non-rival": it can be enjoyed by one player without preventing others from enjoying it as well at the same time.
- Ownership over the game information can be exchanged as a commodity if it was commissioned by a capitalist separate from the studio that produced it, with an exchange value coming from its value (the labour that went into its creation). If not then the capitalist who hired labour power of the developers maintains ownership of the game.
- These owners of the intellectual property of the game have a state-enforced monopoly over the distribution of copies (intellectual property rights). This allows them to extract profits from this ownership through rent, by selling access to the game on the market as a (near to valueless but highly priced) commodity. This is the only way that capitalism allows for the production of non-rival use values to be organized: by turning them into a "club good" and excluding access to them. These commodities (the game licenses that users buy) have near-but-not-quite-zero value corresponding to the labour that goes into the production and distribution of the individual *copies* (bandwith/printing costs). This is similar to how the rent you pay to your landlord has no connection to the construction labour that went into building the housing you live in.
- These profits, like all profits, come from surplus value extracted at the point of production, however in the case of profits extracted through rent, the rentier capitalist is capturing surplus value not from his own employees but from the rest of society that would have gone to other capitalists instead (such as the bosses of the workers who purchase access to the game). This happens at the point of "distribution" of value (vol.3 of capital).
- Bitcoins & other cryptocurrencies have value. This value corresponds to the labour that goes into producing the electricity needed to "mine" them, and the maintenance of the computers doing the mining. We can see the price of cryptocurrencies generally being determined by this value as capitalists invest in powerful GPUs and in building server farms where electricity is cheap, based on whether the bitcoins produced will provide a good ROI. The "use value" of bitcoins is limited, even apparently as a means of exchange (making it unlikely to serve as a money commodity), and mostly seems to have a use value to investors as a store of value (kind of like precious metals). This is enough for them to have an exchange value and for capitalists to invest in their continued production.
- Bitcoin mining software being installed on your Switch console without your knowledge uses your own electricity bills and the degradation (overheating etc) of your Switch, this is where the value of the bitcoins it produces comes from (the labour of all the workers going into the production of electricity and Switch consoles). When they get transferred to the capitalist who sold you access to the game, you can see this as part of the rent price you are paying them to be granted the right to play the game, or possibly as a form of primitive accumulation since there is deceit involved and it is not really part of the exchange you thought you were making on the market when buying it. In any case, you are the one paying the cost of those bitcoins.
- Note that this way of producing cryptocurrency is probably extremely inefficient because of where you are consuming the electricity, and the fact that you are using a Switch instead of more dedicated hardware for it. The labour that goes into the production of those bitcoins is probably much much higher than the socially-necessary-labour-time giving them value and would never be profitable to a capitalist. However the people who sold you the game don't care because those costs are externalized to you. If you could do it, it would be a much better deal for you to buy bitcoins on the market and then transfer them to that company in equivalent amounts to what they get from the miner they install on your Switch, instead of doing it this way.
Edited by proceduraldialectics ()
Edited by graphicalUSSRinterface ()
i have like 150 pages of a novel i was trying to write one time about video games criticisism and mass shooting events and commodity value chains. it was a bit gaey but i’d like to give it another go sometime. does anyone here play call of duty warzone.
more seriously, im not even sure what the stakes of the discussion about games criticism are supposed to be.
Perhaps the same could be said of all forums posting...
I played Minecraft for the first time recently and didn't bother with a tutorial. It took me like a week of playing 30 minutes a day to figure out how to make and use a workbench and to find and kill enough sheep to make a bed. At night things come to murder you instantly unless you hide indoors, and when you don't have a bed in Minecraft you can't control where you resurrect when you die, so I kept appearing in the middle of nowhere and hiding from skeletons by digging a hole and stopping it up with logs. Then I would make that my new house and build it up, so my Minecraft world has a lot of bunkers. The skeletons are capitalism & I am Minecraft Hoxha. Some of the other things you try to avoid are from bad forums posts so it's kind of like here. Anyway that's the story of an old bluetick hound playing Minecraft with his jowls. I finally made a bed in the video game so I could spawn wherever and then forgot about it entirely until I posted this post.
i have a nintendo but not animal crossing. this is because i am not a lonely horny twentysomething with nothing better to do than farm acorns in a video game.
this guy turns 30 and suddenly he's better than the rest of us
so thats how my quarantine is going. should i be playing death stranding? its on sale right now
i think you need mods to fix the traffic for good
na you'd need admin privileges to fix traffic for good, mod powers are more temporary
There is a home base full of characters that are supposed to be the story I guess. you press one button to talk to each of them and it almost never matters if you do that or listen to them or go back there at all, Super Nintendo games make that stuff matter more than this one does but a bunch of people spent a ton of time meticulously crafting every HD wrinkle and freckle on these 3D character models and they each have dozens or hundreds of lines by professional voice actors. Sorry about your game folks.
I poured money into the camp for one reason, to get fast travel, but it doesn’t help the horse riding part one bit, so I never go there anymore and just like the last game this one is now a fancy practice Texas hold em machine, to me.
In the first game you can hunt all the bison on the map if you choose and when the last one dies, you just get this little guilt-tripping “achievement” that’s like, oh you made them extinct, great job??
In the sequel/prequel there’s a big scripted mission where you hunt a bison to make a novelty fashion item from its parts, but it’s okay because in the same mission, you track down these cartoony slobs who are just joy-killing tons of bison for literally no reason like Captain Planet villains. After your friend murders one of them, like Captain Planet would do, you can choose to either let the other one go free or choke him to death with your avatar’s hands. Okay.
ive been playing Fire Emblem
Wow, its cool that you have been playing my favorite video game ever fire emblem three houses.