Once upon a time, video games were a niche hobby. Now, they're a huge industry. It's easy to think of gaming as a worldwide constant -- screw Wyld Stallyns; Halo is the cultural touchstone that unites us all -- but not all gamers have an easy time practicing their hobby. Juan Lopez is one of them. In 1998, Hugo Chavez won the Venezuelan presidential elections, and Juan got to learn what 14 years under a veritable dictatorship does to the gaming scene.
#3. Most Games Are Straight-Up Illegal, So Piracy Is Rampant
In 2009, Wilmer Iglesias, a deputy for the National Assembly, supported a law prohibiting the development, circulation, and sale of toys and video games with violent content. Do you know how many games have some form of the seriously ambiguously worded "violent content"? Pretty much all of them except for Pong and Tetris -- and it could probably be argued that the way those blocks disappear when you finish a line counts as mass murder.
Shooters, fighting games, RPGs -- all illegal. A retailer faces fines of up to 260,000 bolivares ($20,000 U.S.) and 5 years in prison if the authorities catch them selling banned games.
Just before this law was approved, in April of 2004, the Social Responsibility in Radio and TV Act was enacted, cementing the government's control over TV and radio content. This was the socialists' response to the fact that over 95 percent of that content was "Anglo-Saxon in origin" (read: American; read: evil).
That's why piracy is a way of life in Venezuela -- and not the awesome, scurvy-riddled, wise-cracking swashbuckler variety. A study conducted by Business Alliance in 2011 revealed that the highest rates of piracy in Latin America were found in Venezuela, where 88 percent of the software sold is pirated (Zimbabwe is No. 1 in the world with a 92 percent piracy rate).
Sure, there are music shops that sell legit CDs, but the vast majority are "multimedia" businesses, chock full of pirated albums, video games, and movies. These aren't always direct rips from the original product. You'll often find arbitrarily titled mixes of cross-song, cross-artist, cross-genre medleys assembled by budding "entertainers" and sold via poorly Photoshopped softcore-porn album covers.
When you outlaw gaming, it doesn't go away. It just turns gamers into outlaws. Which, admittedly, is probably the coolest thing that ever happened to them.
#2. Games That Actually Work Here Are Nigh-Impossible to Find
The gaming scene might be unreachable to those Venezuelans that don't ride in solid-gold palanquins while hurling dollars at the peasants just to watch them fight, but that doesn't mean that the execs at Sony, Microsoft, and Nintendo are going to just stop advertising their product here. Despite the fact that barely anyone owns a latest-gen console or a high-end gaming PC -- not because we don't want to, mind you, but because demand is so much greater than supply that even the folks who can afford them can't find them in stores.
As an added Shoryuken to the crotch, some games skip the whole dance and just region lock the entire continent. There are some pretty good free-to-play MMO games out there that would skirt the affordability issue nicely, but no -- practically our whole hemisphere is quarantined like an economic plague zone. Hey, at least there's always Blizzard: They're one of the few who set up Latin American servers so their fans can play in their own language and without so much lag that every game looks like stop-motion.
#1. The Amount We Can Spend Online Is Limited by the Government, So Online Gaming Is Extremely Shady
If a Venezuelan plans to pay for a subscription game like World of Warcraft or Final Fantasy XIV, they're in for a rough time. See, our economy is so shitty that we have a controlled currency exchange. We can spend only $300 a year on electronic purchases, and obviously people that have their priorities straight tend to use that for more important stuff, like buying hard-to-find goods on Amazon, or Kickstarting some white dude's potato salad. That doesn't leave much for gaming.
Of course, there's a black market where you can buy dollars at a rate of about 162 to 1 (that's 162 bolivares for $1 U.S.), but keep in mind that I'm a licensed professional who works at a big international company, and I make only 9,000 bolivares a month -- that's less than $60 in black market currency. That's also around the average price for most big games these days -- if not slightly less.
Of course, I would need a console to play that game on, and those run about 80,000 bolivares. That's very nearly the yearly income of a middle-class job like mine. For you Americans, imagine that an Xbox One cost you about $40,000. Also, since the International Monetary Fund says that Venezuela will see an unemployment rate of over 13 percent this year, imagine that the mere prospect of $40,000 is a ridiculous fantasy, like a blue-collar unicorn.
Of course, much like life, gaming finds a way. Since we can't afford new games, we trade with our friends for old ones. There are even some underground stores where you can take your old games and, by paying an extra fee, trade them for other games (Like GameStop, but illegal -- for some fucking reason). So even the trade-in route isn't really an option for new games. Latest-gen consoles cost a lot of money, games cost a lot of money, and online games further charge subscription fees. Even in a best-case scenario, you could probably afford only two out of those three charges. There are a few cyber-cafes for online gaming, but they're mostly underground, seeing as violent video games are illegal and nobody is clamoring to quest for the Hug King in Care Bears Online. If the owners of these establishments got caught letting the public play violent games, they would be facing a minimum of two and a maximum of five years in prison. So these "cafes" are mostly limited to neighborhoods where there is scarce police presence. Those are not great neighborhoods.
But hey, good news if your day's to-do list included scoring some blow, stabbing a dude, and leveling up in Destiny -- you really only have to make one stop.
For more insider perspectives, check out 5 Bizarre Realities of Life at the Edge of Gaza and We Found Pirates at the Consumer Electronics Show.
Read more: http://www.cracked.com/article_22028_3-realities-life-as-gamer-in-modern-dictatorship_p2.html#ixzz3SLTN1yUE
#3. Most Games Are Straight-Up Illegal, So Piracy Is Rampant
In 2009, Wilmer Iglesias, a deputy for the National Assembly, supported a law prohibiting the development, circulation, and sale of toys and video games with violent content. Do you know how many games have some form of the seriously ambiguously worded "violent content"? Pretty much all of them except for Pong and Tetris -- and it could probably be argued that the way those blocks disappear when you finish a line counts as mass murder.
Shooters, fighting games, RPGs -- all illegal. A retailer faces fines of up to 260,000 bolivares ($20,000 U.S.) and 5 years in prison if the authorities catch them selling banned games.
Just before this law was approved, in April of 2004, the Social Responsibility in Radio and TV Act was enacted, cementing the government's control over TV and radio content. This was the socialists' response to the fact that over 95 percent of that content was "Anglo-Saxon in origin" (read: American; read: evil).
That's why piracy is a way of life in Venezuela -- and not the awesome, scurvy-riddled, wise-cracking swashbuckler variety. A study conducted by Business Alliance in 2011 revealed that the highest rates of piracy in Latin America were found in Venezuela, where 88 percent of the software sold is pirated (Zimbabwe is No. 1 in the world with a 92 percent piracy rate).
Sure, there are music shops that sell legit CDs, but the vast majority are "multimedia" businesses, chock full of pirated albums, video games, and movies. These aren't always direct rips from the original product. You'll often find arbitrarily titled mixes of cross-song, cross-artist, cross-genre medleys assembled by budding "entertainers" and sold via poorly Photoshopped softcore-porn album covers.
When you outlaw gaming, it doesn't go away. It just turns gamers into outlaws. Which, admittedly, is probably the coolest thing that ever happened to them.
#2. Games That Actually Work Here Are Nigh-Impossible to Find
The gaming scene might be unreachable to those Venezuelans that don't ride in solid-gold palanquins while hurling dollars at the peasants just to watch them fight, but that doesn't mean that the execs at Sony, Microsoft, and Nintendo are going to just stop advertising their product here. Despite the fact that barely anyone owns a latest-gen console or a high-end gaming PC -- not because we don't want to, mind you, but because demand is so much greater than supply that even the folks who can afford them can't find them in stores.
As an added Shoryuken to the crotch, some games skip the whole dance and just region lock the entire continent. There are some pretty good free-to-play MMO games out there that would skirt the affordability issue nicely, but no -- practically our whole hemisphere is quarantined like an economic plague zone. Hey, at least there's always Blizzard: They're one of the few who set up Latin American servers so their fans can play in their own language and without so much lag that every game looks like stop-motion.
#1. The Amount We Can Spend Online Is Limited by the Government, So Online Gaming Is Extremely Shady
If a Venezuelan plans to pay for a subscription game like World of Warcraft or Final Fantasy XIV, they're in for a rough time. See, our economy is so shitty that we have a controlled currency exchange. We can spend only $300 a year on electronic purchases, and obviously people that have their priorities straight tend to use that for more important stuff, like buying hard-to-find goods on Amazon, or Kickstarting some white dude's potato salad. That doesn't leave much for gaming.
Of course, there's a black market where you can buy dollars at a rate of about 162 to 1 (that's 162 bolivares for $1 U.S.), but keep in mind that I'm a licensed professional who works at a big international company, and I make only 9,000 bolivares a month -- that's less than $60 in black market currency. That's also around the average price for most big games these days -- if not slightly less.
Of course, I would need a console to play that game on, and those run about 80,000 bolivares. That's very nearly the yearly income of a middle-class job like mine. For you Americans, imagine that an Xbox One cost you about $40,000. Also, since the International Monetary Fund says that Venezuela will see an unemployment rate of over 13 percent this year, imagine that the mere prospect of $40,000 is a ridiculous fantasy, like a blue-collar unicorn.
Of course, much like life, gaming finds a way. Since we can't afford new games, we trade with our friends for old ones. There are even some underground stores where you can take your old games and, by paying an extra fee, trade them for other games (Like GameStop, but illegal -- for some fucking reason). So even the trade-in route isn't really an option for new games. Latest-gen consoles cost a lot of money, games cost a lot of money, and online games further charge subscription fees. Even in a best-case scenario, you could probably afford only two out of those three charges. There are a few cyber-cafes for online gaming, but they're mostly underground, seeing as violent video games are illegal and nobody is clamoring to quest for the Hug King in Care Bears Online. If the owners of these establishments got caught letting the public play violent games, they would be facing a minimum of two and a maximum of five years in prison. So these "cafes" are mostly limited to neighborhoods where there is scarce police presence. Those are not great neighborhoods.
But hey, good news if your day's to-do list included scoring some blow, stabbing a dude, and leveling up in Destiny -- you really only have to make one stop.
For more insider perspectives, check out 5 Bizarre Realities of Life at the Edge of Gaza and We Found Pirates at the Consumer Electronics Show.
Read more: http://www.cracked.com/article_22028_3-realities-life-as-gamer-in-modern-dictatorship_p2.html#ixzz3SLTN1yUE
this is especially funny in the light of cracked's full-SJW policy. liberalism.txt
this article made my day. thanks lessons.
[account deactivated]
Lessons posted:nobody is clamoring to quest for the Hug King in Care Bears Online
*puts coffee mug down and leaves*
someone pointed out to me that most of the comments are criticizing the article for being too left-wing
i am now reading the comments and that seem exaggerated... but still.
"That being said, anyone who says that the internet should be censored should be keelhauled and beaten with a dead swordfish."
you could always just drive to guyana or columbia and buy an xbox or a computer and torrent all the video games you want. this is not out of reach for the idiots who would want to do this in venezuela.
well, kind of out of reach, but better than spending a year's salary.
well, kind of out of reach, but better than spending a year's salary.
gwarp posted:you could always just drive to guyana or columbia and buy an xbox or a computer and torrent all the video games you want. this is not out of reach for the idiots who would want to do this in venezuela.
well, kind of out of reach, but better than spending a year's salary.
someone pointed out that his point is based on the idea of buying a real boxed disc with fresh user ID or something. a digital download that includes a bundled user ID costs a small fraction of that.
Video games are for children.
The piracy rate in my house is 9001% bitch
That sucks. I'm glad pirating exists so the gamers of Venezuela aren't completely screwed.
In 1998, Hugo Chavez won the Venezuelan presidential elections, and Juan got to learn what 14 years under a veritable dictatorship does to the gaming scene.
um
um
this was how the pitch for this article originated (real)(true):
Hello fellas,
I've been reading up on A LOT or World of Wacraft Lore following the release of Warlords of Draenor. And I gotta say, I'm astounded at the amount of effort the writers put into this game, Its like a living, breathing world on its own. With that being said, do you think an article about the highlights of WoW lore, explaining why the upcoming movie in 2016 may be a great hit, would get published?
I've been itching to write about this world for some time now, but don't if it will actually pique interests when I pitch it.
Thoughts?
Hello fellas,
I've been reading up on A LOT or World of Wacraft Lore following the release of Warlords of Draenor. And I gotta say, I'm astounded at the amount of effort the writers put into this game, Its like a living, breathing world on its own. With that being said, do you think an article about the highlights of WoW lore, explaining why the upcoming movie in 2016 may be a great hit, would get published?
I've been itching to write about this world for some time now, but don't if it will actually pique interests when I pitch it.
Thoughts?
politically Safe game idea for Venezuelan govt to develop: a game in which the player is in a colorful barrio plagued by zombie-like liberal reformers, moral degenrates, and WoW addicts. the Player must mash the space bar repeatedly to build socialism