j4YDcx3aP20
It's coming:
1Lmd3l0W5JI
Prepare yourselves:
LdtKUW94tVA
http://www.futuretimeline.net/
pex, toblerone triangular, kyoon, prince of dicks was right
daddyholes posted:i saw a commercial today telling me that if a certain type of robot performed prostate surgery on me then i should call now for money
prostitution's gotten really friggin weird
Ironicwarcriminal posted:it's cool how the US is soon going to become energy independent and no-one really predicted it
so are you assuming that the US annexes Canada sometime in the next decade or what
2200
The World in 2200
The average person of today is likely to spend the vast majority of their time in a virtual reality of some kind. Physical society and culture still exists - but most now eschew it, in favour of the Godlike capabilities they can experience online.
It is becoming very rare to encounter a friend or colleague in person now. In fact, you are more likely to encounter a form of artificial intelligence today, than you are to encounter a living, breathing human. Urban centres are becoming eerily deserted, with most citizens to be found in their homes, or in digital libraries and entertainment venues, engaged in complex simulations wired directly to their brains. Manufacturing industries have been entirely automated now - as well as most workplaces - with almost everyone now working from home. The Internet has evolved into what is, essentially, a gigantic global mind: transparently embedded in everything from clothing to fields of corn, from cars to space stations.
Literally everything has been automated, controlled and made easier. Take peoples' hair, for example. This no longer requires cutting by human hands: it can simply be grown according to a program of your choice. Genetic information is beamed to receivers in your neural interface, instructing the nanobots in the body to apply the appropriate style, colour or length. Precision and control is achieved on a molecular level, with the treatment completed in seconds.
Often, styles are designed by ordinary citizens, or AI, then promoted via online communities, with the best ones rated and made popular, in a manner similar to the commercial music charts of previous centuries. This same process is used for a whole host of other goods and services - from domestic pets, to gardening, to body tatoos, to gourmet food. In this way, a person can become relatively famous by modifying the genetic coding or molecular structure of different items, using the knowledge available to them online.
Technology is changing everything. It is eliminating famine, disease and the need for war, with only a handful of the most backwater nations remaining unaffected by the Singularity. These are closely monitored by the developed states, with severe penalties for any which threaten the technological progress of the rest of the world.
For the majority of the world's citizens, practically any desired resource can be synthesised instantly and automatically, via the technologies available in the home today. These are divided between needs and wants, however - so a citizen will be unable to request a large supply of gold (for example), but will have an immediate and unlimited supply of food, water, clean clothes and other essential needs. "Points" have to be earned in order to access the more sophisticated products and services, and these can be earned by contributing knowledge or innovative ideas to the web.
This development of ideas and information is essentially the main function of the world's economy today. Physical items can be manufactured and distributed so easily that they are no longer a significant part of GDP. What matters today is the information behind items, rather than items themselves.
Ironicwarcriminal posted:it's cool how the US is soon going to become energy independent and no-one really predicted it
well except for the investors who predicted it and made money off of it
peepaw posted:lol the natural gas reserves might only last about another 10 years. the entire industry is built on speculation and lie upon lie from well operators, extraction companies, commodities traders, the media everyone hilariously overexaggerating how much gas is actually recoverable and even worse how much is economically feasible to recover without a tenfold spike in wellhead price which is about where it was 30 years ago and still dropping
where may I read more about this
daddyholes posted:where may I read more about this
here's a link from slate from a few years back: http://www.slate.com/articles/health_and_science/future_tense/2011/12/is_there_really_100_years_worth_of_natural_gas_beneath_the_united_states_.html
"I don't get it, am I supposed to find this... utopian or something?"
*mom raises eyebrow*
libelous_slander posted:Roseweird you were born 2 centuries too early.
2200
The World in 2200
The average person of today is likely to spend the vast majority of their time in a virtual reality of some kind. Physical society and culture still exists - but most now eschew it, in favour of the Godlike capabilities they can experience online.
It is becoming very rare to encounter a friend or colleague in person now. In fact, you are more likely to encounter a form of artificial intelligence today, than you are to encounter a living, breathing human. Urban centres are becoming eerily deserted, with most citizens to be found in their homes, or in digital libraries and entertainment venues, engaged in complex simulations wired directly to their brains. Manufacturing industries have been entirely automated now - as well as most workplaces - with almost everyone now working from home. The Internet has evolved into what is, essentially, a gigantic global mind: transparently embedded in everything from clothing to fields of corn, from cars to space stations.
Literally everything has been automated, controlled and made easier. Take peoples' hair, for example. This no longer requires cutting by human hands: it can simply be grown according to a program of your choice. Genetic information is beamed to receivers in your neural interface, instructing the nanobots in the body to apply the appropriate style, colour or length. Precision and control is achieved on a molecular level, with the treatment completed in seconds.
Often, styles are designed by ordinary citizens, or AI, then promoted via online communities, with the best ones rated and made popular, in a manner similar to the commercial music charts of previous centuries. This same process is used for a whole host of other goods and services - from domestic pets, to gardening, to body tatoos, to gourmet food. In this way, a person can become relatively famous by modifying the genetic coding or molecular structure of different items, using the knowledge available to them online.
Technology is changing everything. It is eliminating famine, disease and the need for war, with only a handful of the most backwater nations remaining unaffected by the Singularity. These are closely monitored by the developed states, with severe penalties for any which threaten the technological progress of the rest of the world.
For the majority of the world's citizens, practically any desired resource can be synthesised instantly and automatically, via the technologies available in the home today. These are divided between needs and wants, however - so a citizen will be unable to request a large supply of gold (for example), but will have an immediate and unlimited supply of food, water, clean clothes and other essential needs. "Points" have to be earned in order to access the more sophisticated products and services, and these can be earned by contributing knowledge or innovative ideas to the web.
This development of ideas and information is essentially the main function of the world's economy today. Physical items can be manufactured and distributed so easily that they are no longer a significant part of GDP. What matters today is the information behind items, rather than items themselves.
okay, but where are the graphic descriptions of future sex in 2200 goddammit
"I don't get it, am I supposed to find this... utopian or something?"
*marx raises eyebrow*
Tunnel is
completed