thirdplace posted:it also does the thing that every other paradox game does where you can only declare wars for particular reasons and if you don't have that particular reason you can't do it, which is possibly even more ridiculous when applied to space aliens than when it is applied to various historical periods.
the entire development studio is a spook for the idea that international law is a meaningful check on state aggression
Yeah I thought the same
https://www.reddit.com/r/paradoxplaza/comments/4jzaqn/the_alien_worlds_and_races_are_not_very_alien/
ni no kuni 2: this is the one i was most excited about and also the biggest let down. it has the lovely ghibli aesthetic i wanted but the game itself is not engaging. its almost like this video game was made for children. i will probably pick it up occasionalky and play some more though because it has charming moments.
yakuza 0: this is the other one i really looked forward to even though i didnt know a lot about it. its been a big surprise though, how much i really enjoy it. i have put the most time into this so far. the side quests and mini games are the real attraction here. the quality of the translation is top notch also and i think thats a big factor in making the game enjoyable.
no mans sky: what the hell is this, i died very quickly. i will have to learn what in a heck to do and report back.
gravity rush: i really like the art style and the mechanics of this game. its fun to jump and fly around in such a strange way. i have misgivings about the way the main character is presented but its nothing malicious so im willing to look past that to enjoy a unique kind of game.
those are my thoughts, on the video games. thanks for reading my video game post.
a great allegory for political work.
Panopticon posted:thirdplace posted:it also does the thing that every other paradox game does where you can only declare wars for particular reasons and if you don't have that particular reason you can't do it, which is possibly even more ridiculous when applied to space aliens than when it is applied to various historical periods.
the entire development studio is a spook for the idea that international law is a meaningful check on state aggressionYeah I thought the same
https://www.reddit.com/r/paradoxplaza/comments/4jzaqn/the_alien_worlds_and_races_are_not_very_alien/
some of that was mitigated at little by updates--they added hive minds and machine intelligence, borders are handled on a star-by-star basis with space stations on each star--but otherwise i concur. its a fun map painting game for a while but it is very shallow
it also paints a vision of a galaxy where chattel slavery is really common so thats weird and un-posadist
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cars posted:idk this stuff sort of interests me ever since employers decided that making everything into a social media badge-earning game was a good idea
have u ever looked at twitch cars?, because that is exactly the buisiness model - in a way its kinda cool that amazon (who own twitch) managed to monetize playing video games by creating a sweating system for it based on online tips;
drwhat posted:no mans sky is bad, it's the pet project of a rich kid who grew up on a helicopter-you-in-huge gold mine estate in australia. he went on tour telling lies about his garbage so he could collect millions for delivering broken shit. he is the elon musk of video games.
i bought it on sale after some major update they just did and i think its p cool though somewhat grindy. i was never exposed to any lies or other information that would create expectations on my part though. the helicopter-you-in gold mine thing makes a lot of sense though
Petrol posted:its almost like ... video game was made for children
drwhat posted:no mans sky is bad, it's the pet project of...the elon musk of video games.
i picked it up super cheap second hand so that guy isnt getting any of my money, fwiw. i got it cos a irl friend recommended it and the idea of occasionally being able to join a game with him and hang out together on weird looking planets and chill.
drwhat posted:anyway, play persona 5. i only got 10 or 15 hours in before the jrpg grind killed my interest but the consistent messages of fuck the police etc are top notch. good stuff for the kids in your life
yeah i plan to give it a go when i find a cheap copy. i will probably not get much further into than you though, i put a few hours into p3p a while back and although i liked it i didnt want to sink more time into something so grindy
ialdabaoth posted:i bought it on sale after some major update they just did and i think its p cool though somewhat grindy.
apparently it is better now that they rewrote a bunch of things. i didn't play it i just followed the news because i'm very interested by fictional universes and procedural generation. the guy is super slimey
graphicalUSSRinterface posted:octopath traveler is gorgeous
yeah but the gameplay and dialogue is ass. thank god it had a demo
It's still bullshit that Konami wouldn't greenlight the Kojima/del Toro Silent Hill reboot, tho.
kamelred posted:no mans sky is just the logical endpoint of every bethesda game. if it were released 5 years from now it would be hailed as the greatest game of all time
pffft
a quarter horse
tears posted:have u ever looked at twitch cars?
Sounds dangerous... me gusta.
toyotathon posted:my builder ass would get rocked in a proper play-by-email tho. i restart if miriam invades before i get 6-1 needlejets. life's short, who wants to deal with that
i don't think ive gotten v much higher than 500% with deirdre but usually i get low scores. if i drag the game out to make pretty parkland paradises the game tends to bug out and crash. playing games sposed to be a chill time not a stress time and u know what really stresses me out. bases close enough to mine to launch missiles at me
tears posted:whats the deal with that bit at the beginning of a pubg match where everyones appears in a big group and then just kinda runs everywhere until they magically appear in a plane?
Thats the realistic military sim
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